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Thoughts of a Neo-Academic contains the ramblings of a professor of industrial/organizational psychology, which covers the application of psychological principles to the workplace. Primary topics of interest are the use of technology in training and education.
Richard Landers
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by Richard Landers in Thoughts of a Neo-Academic
I decided to examine the full extent of scholarly literature supporting (or not) the use of virtual worlds for education and training. It's not a long list.... Read more »
DELUCIA, A., FRANCESE, R., PASSERO, I., & TORTORA, G. (2009) Development and evaluation of a virtual campus on Second Life: The case of SecondDMI. Computers , 52(1), 220-233. DOI: 10.1016/j.compedu.2008.08.001
Jarmon, L., Traphagan, T., Mayrath, M., & Trivedi, A. (2009) Virtual world teaching, experiential learning, and assessment: An interdisciplinary communication course in Second Life. Computers , 53(1), 169-182. DOI: 10.1016/j.compedu.2009.01.010
Jamaludin, A., Chee, Y., & Ho, C. (2009) Fostering argumentative knowledge construction through enactive role play in Second Life. Computers , 53(2), 317-329. DOI: 10.1016/j.compedu.2009.02.009
Lester, P.M. . (2009) Analog vs. Digital Instruction and Learning: Teaching Within First and Second Life Environments. Journal of Computer-Mediated Communication, 14(3), 457. info:/10.1111/j.1083-6101.2009.01449.x
Good, J., Howland, K., & Thackray, L. (2008) Problem-based learning spanning real and virtual words: a case study in Second Life. ALT-J, 16(3), 163-172. DOI: 10.1080/09687760802526681
Edirisingha, P., Nie, M., Pluciennik, M., & Young, R. (2009) Socialisation for learning at a distance in a 3-D multi-user virtual environment. British Journal of Educational Technology, 40(3), 458-479. DOI: 10.1111/j.1467-8535.2009.00962.x
Herold, D. (2010) Mediating Media Studies – Stimulating critical awareness in a virtual environment. Computers , 54(3), 791-798. DOI: 10.1016/j.compedu.2009.10.019
McVey, M. (2008) Observations of expert communicators in immersive virtual worlds: implications for synchronous discussion. ALT-J, 16(3), 173-180. DOI: 10.1080/09687760802526673
Livingstone, D., Kemp, J., & Edgar, E. (2008) From Multi-User Virtual Environment to 3D Virtual Learning Environment. ALT-J, 16(3), 139-150. DOI: 10.1080/09687760802526707
Dickey, M. (2005) Three-dimensional virtual worlds and distance learning: two case studies of Active Worlds as a medium for distance education. British Journal of Educational Technology, 36(3), 439-451. DOI: 10.1111/j.1467-8535.2005.00477.x
by Richard Landers in Thoughts of a Neo-Academic
And if a few hours of Call of Duty will help you survive, don't you owe it to yourself to pick up a controller?... Read more »
Dye, M., Green, C., & Bavelier, D. (2009) Increasing Speed of Processing With Action Video Games. Current Directions in Psychological Science, 18(6), 321-326. DOI: 10.1111/j.1467-8721.2009.01660.x
by Richard Landers in Thoughts of a Neo-Academic
Compelling empirical evidence for the use of learning styles in education and training simply does not exist.... Read more »
Pashler, H., McDaniel, M., Rohrer, D., & Bjork, R. (2009) Learning Styles: Concepts and Evidence. Psychological Science in the Public Interest, 9(3), 105-119. DOI: 10.1111/j.1539-6053.2009.01038.x
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